Sunday, September 12, 2010
These are the concepts and final version of a logo/crest for a local bagpipe band (the one at the top is the final version). The final iteration will be on a bass drum and part of a large flag to be carried into battle and parades. Ok, maybe just parades.
I'm currently working on illustrating every one of Decagon's sensors. I'm not sure of the exact number, but there are dozens. This is precisely the kind of meticulous, nit-picky work that I love.
I love detail. In most cases, it's the subtle variations that define people, places, and things as distinct from one another. Every human, for instance, is composed of generally the same features in the same locations. It's the tiniest of variations that make us unique. The celebration of those subtleties makes my job (and life) a joy. Cheers.
It's been almost a month since my last post! I've been drawing like a mad man (assuming that's not a redundant statement), so I barely noticed how long it's been. I'll try to be more diligent about updating the blog, though.
First, the final version of the web art for Decagon. In the post directly preceding this one, I described the project and posted the four concepts. One was chosen and brought to what I think is its final incarnation.
I put an intense number of hours into this project (more than I care to admit), but I was looking for a very specific aesthetic and feel. Before beginning, I was aware that an illustration with this subject matter can easily stray into overly-sentimental territory. My goal was to create an illustration with rich but natural looking colors, a background that suggests a sprawling almost epic landscape, and a character who looks pensive and worried but not tortured. I was also partially patterning the piece on the styling of N.C. Wyeth (Wyeth's work was always clearly illustrative). The result, I think, was something akin to mural art. I think I met most of my goals and the illustration accomplishes what it needs to. So...thumbs up.