Saturday, March 27, 2010
There's a fundraiser coming up for the local historical society. It's a screening of the Marx Brothers' movie "Animal Crackers". I was asked to do an illustration for some of the promotional print material. This illustration was another with a relatively quick turnaround time. Hopefully my drawing of slapstick doesn't look slapdash.
Last week, I was asked by Decagon to do an illustration of primates destroying a data logger. This is part of a promotional package for a new version of the product. If you're familiar at all with this blog you'll probably notice that, subject wise, this piece is a bit of a non-sequiter in terms of the work I've done for Decagon. I've typically done technical drawings for their product manuals.
The deadline on this one was pretty short (a couple of days), but that didn't really prevent me from having a lot of fun putting this one together. I went a little crazy with the concepts (one of the 10 or so I came up with featured a chimp karate chopping the data logger). Alas, time constraints forced me to cut the concept process short and put pencil to paper. Here's the result.
Wednesday, March 17, 2010
These are concepts for a recent commission involving a client in need of some direction. Literally. They are concerned with the difficulty people have when navigating their building. They asked for sets of simple images that can be used to distinguish various building sections from each other. These are some of the results.
My posts have, in the last week, continued to be sporadic at best. The reason being that I was commissioned last Tuesday by the World Wrestling Entertainment Corp to illustrate an article in their upcoming kid's magazine and have been working some long hours in order to finish before the deadline (today).
This project was slightly different than many of my previous jobs, as they already had the subject matter, characters, and composition worked out. All I had to do was draw it. This turned out to be ideal for a relatively quick deadline, as it allowed me to focus entirely on the execution.
This project was awesome. Overall, very fun, informative and different (which adds up to being a great project). True to form, I can't say I'm completely satisfied with everything, but for the most part I think it went well and I'm satisfied with the result.
Friday, March 12, 2010
There's been a bit of a drought in my posts lately, I know. I'm sure this made many lives nigh-unbearable. I've been working mainly on storyboards and a project of my own for the last several weeks. I don't intend to post my own project until it actually resembles something substantial. So here's some new work (or at least the buildup to some).
I've been commissioned to produce some landscapes of the Palouse for a conference/meeting room. Here are some of the concepts. In case you find yourself thinking the second page looks nothing at all like landscapes, you're right. It was an attempt to offer alternatives in case the landscapes were dissatisfactory.